3d and art.eu

mantas talmantas portfolio. VR, 360 video and 3D

3D scaning

(Lietuviškai – puslapio apačioje)

I am providing 3D scanning services (Photogrammetry). That includes  scanning objects and locations as well as doing retopology for real time graphics or animation (low poly and good mesh topology with edge loops). Contact me at Mantas . talmantas @ gmail . com (no spaces

As well I am selling some game ready photorealistic scanned 3D models in these asset stores:



 

Below you will find some of my scanned objects.

Photogrammetry is a process where you start with photography and end up with 3D models. Such models have realistically looking textures and surface details. Retopologized models can be used for real time graphics. Click “play” to load the model, click and drag to rotate. You can see mesh topology by clicking on a settings button (right lower corner gear symbol) – rendering and clicking on any color in section wireframe. For best experience use hmd (rift, vive, gear VR…) To access VR version click on “view in VR” button on right lower corner. (While web VR is not yet officially supported by big browsers you have to use special versions of your browser)
Manual retopology:

This one is for sale (with manual retopo) here.

Some graves (Užupio and Rasų cemeteries) with manual retopology:

Kotryna’s Church in Vilnius (auto retopology)

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Street of holy spirit (manual retopology)

Manual retopology and animation:

 
Automatic retopology using “instant meshes”:

This one is for sale (with manual retopo) here.

Good lucking tree part..

Raw scans with some automatic decimation:


Work in progress:

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Teikiu fotogrametrijos (3D skenavimas) paslaugas Vilniuje.

Teikiu objektų ar patalpų skenavimo paslaugas. Objektų 3D modeliai išgaunami fotogrametrijos būdu. Privalumai lyginant su lazeriniu skenavimu (dažniausiai sutinkamu statybų, architektūros ir inžinerijos srityse) – dažnu atveju geresnės kokybės tekstūros. Todėl dažnai šis metodas patrauklesnis žaidimų, vizualizacijos, ar efektų (VFX) srityse. Galiu atlikti skenuotų modelių retopologizaciją jei aktualus mažesnis poligonų skaičius arba specifinė topologija (edge loops ir t.t.) realaus laiko grafikai bei animacijai.

Kreiptis – mantas . talmantas @ gmail . com  (be tarpelių)

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